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17th May 2004 - The handheld gaming market has suddenly
become crowded. Long the sole territory of Nintendo's
Game Boy line, two new handheld game consoles have been
released in the past year from Nokia and Tapwave. The
entire gaming world is abuzz over the late 2004 entrance
into the market of Sony, with its first handheld, the
PlayStation Portable (PSP). Though all three emerging
handheld platforms emphasize gaming, they offer other
features that make them new types of consumer convergence
devices.
The Nokia N-Gage is a handheld game platform and a
fully functioning GSM mobile phone, as well as a portable
digital audio player and an FM radio. Its Bluetooth
capability allows in-room networked gaming among several
competitors. Slow initial sales and design flaws led
Nokia to announce a revised version, the N-Gage QD,
which should be available by June 2004 worldwide.
The Tapwave Zodiac, in addition to being a game console,
is also a fully functioning PDA, a portable digital
audio player, and a JPEG photo viewer. It also offers
Bluetooth capability for networked gaming. Since it
does not have the vast resources of its competition,
Tapwave has the most difficult task in establishing
its platform.
Sony created a stir in May 2003, when it announced
it was entering the handheld gaming market with the
PSP. Product details have been somewhat scarce from
Sony, but the PSP will offer the ability to play digital
audio files, and Sony is promising it will play video
files as well. With embedded Wi-Fi capability, the PSP
will also offer networked gaming. The PSP is scheduled
to make its debut in Japan in the fourth quarter of
2004.
Casting a long shadow over the handheld market is Nintendo,
the most successful company in the history of handheld
games. In the face of new competition, Nintendo is not
sitting still. In early 2003, it released the Game Boy
Advance SP, a smaller, sleeker version of its popular
predecessor. In addition, in the fourth quarter of 2004,
it is scheduled to release the Nintendo Dual Screen
(DS), a handheld game platform with two TFT-LCD screens
to allow two different but simultaneous game perspectives.
The suddenly crowded handheld market should lead to
increased shipments for the product category. According
to the new In-Stat/MDR report "Emerging Handheld
Game Platforms: It's Not Just Game Boy Anymore,"
revenues in this market should increase by over 15%
per year through 2008.
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