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31st October - Imagination Technologies, a leader
in system-on-chip intellectual property (SoC IP), is demonstrating
advanced IP for mobile 3D gaming at the Austin Games Developers
Conference 2005 (Stand 628).
PowerVR, Imagination Technologies groundbreaking graphics
technology, has now succeeded in bringing console-class gaming
to the mobile world. A wide range of PowerVR enabled game
content will be on display at the event, including Quake Mobile.
Widespread acceptance of PowerVR by the world's top silicon
companies is creating a new, pervasive mobile gaming platform.
This has been eagerly adopted by leading mobile device manufacturers
and service providers including: NEC, SHARP, Panasonic, Sony
Ericsson, Fujitsu, Mitsubishi, SK Teletech, NTT DoCoMo (FOMA)
and Dell.
A range of games titles is already available supporting PowerVR
MBX, including: Quake Mobile (Pulse Interactive Inc.), Quake
3 Arena (NoctemWare), Chopper Fight (OmniG Software Inc.),
3D Speed City (OmniG Software Inc.), GeoRallyEX (IonFx), Toy
Golf (Fathammer Ltd.), Stuntcar Extreme (Fathammer Ltd.),
Solterra (Blacksmith Studios), Enigmo (Aspyr Media Inc.),
Tony Hawk's Pro Skater 2 (Aspyr Media Inc.), Virtual Pool
Mobile (Celeris), Jackpot Casino (Mobile Stream), Yeti 3D
Engine (Intuitex), Cube Engine (SourceForge), Stuntplane (Fathammer
Ltd.), XNowBoard Challenger, Winning Lap (WakyToky), 3D Field
Golf (WakyToky), The Punisher (THQ) and Moto GP2 (THQ).
Imagination Technologies, one of the worlds top ten
IP companies (source: Gartner), provides PowerVR IP cores
to partners including Freescale, Intel, Philips, Renesas,
Samsung, Sunplus and Texas Instruments.
Says David McBrien, VP Business Development, Imagination
Technologies: PowerVR MBX is a significant step forward
for mobile graphics and has been adopted by six of the top
ten semiconductor vendors for their next generation mobile
application processors. Indeed, PowerVR is the de facto standard
today for advanced mobile graphics.
The PowerVR developer community is empowered by the PowerVR
Insider Technical Support and Co-Marketing Program.
Imagination Technologies offers extensive technical support
to ensure optimal compatibility, performance and image quality
of game titles, operating systems, middleware, APIs and drivers.
PowerVR MBX delivers massive triangle and fill rates along
with full 3D features such as skinning, FSAA, curved surfaces,
per-pixel lighting and texture compression. PowerVR SGX, newly
available for licensing, is part of the PowerVR Series5 scalable
and fully programmable universal shader graphics and video
core family. With state-of-the-art support for 2D and 3D PowerVR
SGX has an industry-leading feature set that exceeds OGL 2.0
shader and Microsoft Vertex and Pixel Shader Model 3 requirements.
The Austin Game Conference is dedicated to meeting the needs
of professionals focused on online and next generation game
development for PCs, consoles and mobile games. Exclusive
to the Austin Game Conference is the Mobile Game Conference
which concentrates on the business and technology necessary
to succeed in mobile games. See: http://www.gameconference.com.
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