| 20th September - G-mode develops
multiplayer chess game powered by SNAP Mobile Today at the Tokyo Game
Show, Nokia and G-mode, a leading casual games developer, announced that they
are collaborating to bring more mobile multiplayer games to the global market.
G-mode is developing Chess a Moment, an online and turn-based chess game, based
on the Nokia SNAP Mobile platform. Players can compete in up to eight live games
simultaneously, and have up to 30 hours to ponder their next move. Players can
also review the move histories of their opponents at any time during a game. Consumers
can expect to get their hands on G-mode's Chess a Moment in the fourth quarter
of 2007. "Our cooperation with SNAP Mobile started when we entered
and won the SingTel Game Quest competition in 2006. From concept to deployment,
SNAP Mobile has provided the right foundation to take our concept and turn it
into a reality," said Takeshi Miyaji President of G-mode. Antoine
Doumenc, Head of SNAP Mobile added, "Chess a Moment is a winning example
of how to build an innovative and fun mobile multiplayer game that transcends
many of today's network limitations. G-mode effectively brings more entertainment
to mobile chess by allowing players to interact online with friends versus playing
alone against a computer." In Chess a Moment, each game is played
against a live opponent; however players can also make a move against an offline
player. Not just for the pros, beginners can also join in the fun as a no-clock
feature allows players to learn chess at their own pace. Key multiplayer gaming
features include chat, presence, and rankings. The game also supports multiple
languages, enabling players to text opponents who do not necessarily speak the
same language. Nokia plans to distribute Chess a Moment on select Nokia
handsets, and make the game available for global operator-assisted download.
G-mode and SNAP Mobile will be demonstrating Chess a Moment at the Tokyo Game
Show. Executives from both companies will jointly present a case analysis on taking
a casual game global and mobile in the TGS Forum on September 21, 2007 from 2:15-
3:15 p.m. local time at the Makuhari Messe in Tokyo, Japan. More information on
the event can be found at: http://tgs.cesa.or.jp/english/ About
SNAP Mobile Nokia's SNAP Mobile is an industry leading mobile Java(TM)
gaming solution that covers middleware and technology, hosting, maintenance, and
online community management. It is available to 3rd parties for connected mobile
game development and publishing, and also offers mobile game community development
to operators. The SNAP Mobile platform currently supports a wide variety of Java(TM)
MIDP2.0 compliant phones and has a rapidly growing selection of connected mobile
games with the variety and level of challenge that appeals to players of all ages.
For more information about SNAP Mobile, please visit www.snapmobile.nokia.com
About Nokia Nokia is the world leader in mobility, driving
the transformation and growth of the converging Internet and communications industries.
Nokia makes a wide range of mobile devices and provides people with experiences
in music, navigation, video, television, imaging, games and business mobility
through these devices. Nokia also provides equipment, solutions and services for
communications networks. About G-mode G-mode is the leading
mobile content company in the Japanese market offering over 1200 games through
reputable Carriers/Operators ie Docomo, AU/KDDI, Soft Bank. Cornering the market
with a comprehensive line-up of games, ranging from action adventure to RPG games,
our core competency lies in building around the concept of casual games, and targeting
the casual gaming market. With the success of our business model G-mode, in recent
years has expanded its business portfolio by entering the mobile promotion support
business incorporating video streaming system to further promote our content and
take the mobile content market to the next generation. Back
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